Dreadrun - Patch Notes 2.1
*Patch Notes*
What has been fixed?
- Player skin not loading in Tutorial
- Player skin not loading in exploration phase scene
- Player skin not being the same as selected in main menu
- Payload phase too many enemies
- Payload phase too difficult for starters
- Melee Fodder needed nerf
- Weapon pickup indication goes below the player
- Player can dash/go through some wall like elements
- Payload text is too much and weirdly placed
- Player indication is not there for the crystal bridge
- Player fell off the payload track
- Camera FOV is too less
- Timer purpose missing
Hope these changes help make our game more fun, if there's anymore feedback then please share it with us :)
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Dreadrun
Forge your own path and fight through Dungeons in this gothic, Rogue-lite Twin Stick Shooter adventure.
Status | Released |
Authors | Armanixboi, Hassan Abusalih, Dev Trivedi, Avinash Prabhu, Sommysom, alreadytaken0220, Prieance |
Genre | Survival |
Tags | 3D, Bullet Hell, Dungeon Crawler, Procedural Generation, Roguelike, Singleplayer, Top down shooter, Twin Stick Shooter, Voxel |
Accessibility | Interactive tutorial |
More posts
- Dreadrun - Patch Notes 4.0Feb 26, 2024
- Dreadrun - First Official Release!Dec 19, 2023
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